A New Issue of Eludamos is Out!
I don’t know how many people have already commented on it, but there is a new issue of Eludamos out. Articles this time around address the performance of play, immersion in FPS games (an issue that, if game publishers continue the way they are going, we are going to have a lot of time to explore), attitudes of industry insiders, a “Lacanian-Marxist analysis of NES platform games” that seems amusingly interesting (I’ve yet to read it, but I’m eager to see how the author pulled this off, or if he did at all!), and an analysis of ambivalence in Symphony of the Night. The volume also features an interview with mobile game development designers, and three short pieces (one of them my own!) dealing with image, play, and structure in 3D game worlds, the mood of All Stars Baseball 2004, and my own analysis of how excessive linearity adversely affected the narrative of Final Fantasy XIII.
Head over to http://www.eludamos.org and give them a read. They always publish excellent stuff, and this time around it’s no different.