I just received an invitation to The Elder Scrolls: Online beta, and I don’t have to sign any non-disclosure agreement ^__^
I will be sharing my experiences here and over at PT.
During 2012 and 2013, a collection of videogame “journalists” and “indistry analysts” wrote articles screaming about the death of videogames and the rise of mobile gaming, some even arguing that all videogame companies should go mobile. I thought these predictions were at best misguided and at worse dishonest, so last year I wrote an article explaining why all the mobile gaming advocates and videogame doomsayers were wrong. I explained that each play style (mobile, portable, and console/PC) served a different need, and that statistics used were misleading, incomplete, and taken out of context.
Today, the first game journalist came out with a partial backpedal. Mark Serrels wrote over at Kotaku about how he was wrong about all his prognostications on how all gaming will turn mobile. While I expect more people to come out with similar pieces, it is in all honest more likely that they will simply remain silent.
So, I would like to take this moment to reiterate my predictions:
(1) Mobile casual gaming will continue to thrive, because everyone has a smartphone. This is a different demographic than that served by other markets.
(2) Nintendo will continue to dominate the portable market, as it always has, with the DS family of systems and incredibly polished high quality titles. They will serve a market of people who enjoy gaming on the go but favor robust gaming experiences to clickers and freemiums, and school age kids and college students.
(3) The console market will continue to grow, although slowly. It will cater mostly to high school and college students, as well as people in the late 20s and early 30s who grew up with videogames.
(4) The PC will keep doing its own thing and ripping off console games. </trollface>
Oh, and for those of you who care, I have started blogging over at Pop Trends with two other colleagues as regular bloggers and a few guest bloggers. I will repost some of the stuff from there over here, but with some delay. Check us out if you want.
It’s that time of the year again – when people who make a living by sharing their opinions on videogames and assigning arbitrary values as ranking get to tell their readers which games are the best of the year. Unquestionably, within the next month readers will be able to read about how a Zelda re-release is the greatest adventure RPG of the year, Call of Duty: Ghost is the best FPS this year and the game with the best visuals, and Assassin’s Creed VI has the greatest exploration system. Skyrim will receive some awards based on its world, Ni No Kuni will get best JRPG (because being “Japanese” or “Western” is a genre, apparently), and The Walking Dead will win some sort of award for mixing storytelling and gameplay – because it was really different from, and way more interactive than, the much hated Beyond: Two Souls (which will no doubt win awards such as “worst game by David Cage, despite it being great). Depending on the reviewer, either Grand Theft Auto V or The Last of Us will be nominated for the greatest game of the year. The other will get some sort of great gameplay award.
I don’t really care about that. I’m not going to rank games. Instead, I’m going to write about the games that got me excited this year – and if you, dear reader, haven’t tried some of them, perhaps you should.
In my previous post I promised that today I would address the issue of pricing in the “PC vs Console” debate. Both sides make the claim that their chosen platform is cheaper. Console gamers explain that a console costs about $400 when new, far less when customers spend a year to purchase, while PC gamers claim that PC gaming isn’t as expensive as people make it out to be. As you probably read in the pieces that prompted these posts, Gordon and Klosowski make these arguments in their pieces. A quick read through the comments sections will show that players echo these arguments.
Now, PC Gaming enthusiasts, go ahead. As a chorus: “I can build a gaming PC that can run everything on ultra high for 400$!!!”
No, you can’t.